Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 3s.
1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
Add an active effect to your boots that grants a large boost of
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb them and deal bonus
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damaging a champion with an ability hurls a damaging comet at their location.
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield.
Exchange Summoner Shards at the shop to change your Summoner Spells during game. Your Summoner Spells have reduced cooldowns.
Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.
After using an ability, your next attack will grant bonus gold if used on a champion. There's a chance you'll also gain a consumable.